![]() All tests are run with the game in 64-bit mode. ![]() The version of Talos Principle being tested is the latest public beta that is available as of April 23, 2016. I'm running a custom-compiled 4.5 Kernel with the 364.19 Nvidia drivers. In-game graphics settings include a display resolution of 1920x1200 with a matched 3D rendering resolution of 1920x1200, 2x anti-aliasing turned on, v-sync turned off, game is run in full screen mode.ģ. Run under Plasma desktop 5.6.3 with desktop compositing turned off prior to running the game, and Steam overlay disabled.Ģ. I ran the game's built-in benchmark in both OpenGL mode and Vulkan mode to evaluate the differences.Ī few notes about the test setup (hardware is listed in my sig.):ġ. My test subject for these benchmarks is the Talos Principle, which is running under Steam. As you can see from my sig, I'm rocking an almost 3 year old GTX-770 with 2 GB of VRAM, so I thought it might be interesting to test out Vulkan running on a non-bleeding edge card to see if there is any kind of benefit. So Nvidia has brought Vulkan out of beta in the 364.19 drivers for Linux.
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